A minor in Wearable Technology draws together an understanding of sensory and wireless technologies, and fabrication skills in electronics and material arts. It also develops an understanding of the sociology of the body and how it enables possibilities for artists and designers to create new experiences with technology. This program takes a holistic, experimental and concept-led approach to the subject matter. It integrates science, art, design, craft, technology, fashion and philosophy enabling the student to conceive, design, develop and fabricate basic working prototypes and art works.
NOTE: As of 2013/2014 the number of credits for this minor was changed from 5.0 to 3.0 credits total.
To review the Wearable Technology minor program guide, go to the Program Guides page.