As a student in the program you will acquire creative digital abilities that will ignite and safeguard your career.
Would you like to design the next hot app? Or make a super-cool indie game? Perhaps you would like to hang out with tech start-ups on a field trip to New York City? Maybe you want to make smart clothing that tells you about your health or gives you a massage when you are stressed? Or how about working in a team to create an interactive Sci-Fi movie to show at an IMAX theatre? Do you want to mine online data to make money or learn how to make 3D digital prints? All of this happens right here on the Digital Futures program at OCAD University.
Our graduates choose creative jobs in mobile app development, video games and transmedia, user experience design, eCommerce, communication and data visualisation, product, exhibition and event design, wearables, web, media and multimedia services.
"No one knows for sure what the careers of the future will look like. But the people at the cutting edge are already watching old jobs disappear – and experimenting with the technology that has begun to create new ones." (Tom Meltzer, Guardian June 15, 2014)
Many of our assignments are team based. The majority of our courses involve industry. All of our courses are at the digital cutting-edge.
The first year of the program immerses students in a set of foundation courses that set the context and linkages across the fields of art, computer programing, design and business. Courses include game design, digital models and fabrication, art and code, cross-disciplinary collaboration.
Second and third years
In the second and third years of the program, students form teams to work in large Ateliers (collective studios) with specific themes. Each atelier runs for two or three semesters, can include individual and group work and is typically delivered by several instructors. The atelier themes vary each year. Previous themes included “Games Design and Enterprise” – with a field trip to New York City – and “The Future of Storytelling and 3D Open Worlds.”Students also take courses that complement the theme of the atelier, ranging from skills-based classes in software, smart phone app development and game design, through to new digital art forms, social media trend forecasting, computer science history classes and digital business.
The fourth year of the program revolves around the student thesis, which can be undertaken individually or collectively as a group. The thesis can be based at OCAD U, it may be a collaboration located in industry, it may be in another city, or it may even be in another country. This effectively initiates the careers of students through practice, collaborations or exposure to industry and work opportunities.
Many students choose to undertake internships with industry in the summer and earn program credits for these. Further options for students include taking elective courses at other universities or creating their own independent study courses. Students can also take electives from across OCAD U.
The collective foundation course in first year is Accio — that's right, it is named after a Harry Potter spell:
Accio facebook - student reflections
You can also download a sample of other 2012/13 syllabuses (in the titles, 1=1st year, 2=3rd year, 3=3rd year):